范文字数:12115,页数:39 摘要 坦克大战是一款非常经典游戏,风靡全球,经久不衰,是学习面向对象的编程思想的理想实例。现在面向对象的计算机编程语言很多,都可以编程来实现。 ABSTRACT A Battle City is very classic games, swept the globe and lasting, learning object-oriented programming thinking of the ideal example. Now a lot of the object-oriented computer programming language can be actualized. This paper Battle City complete interface to achieve human-machine war. The plot of the Battle City game is very simple. The protagonist in the game to protect the castle, under the premise of eliminating all enemies, it is easier to get started. But the plot does not mean a simple clearance simple. In view of the previous game too simple Battle City alone, the player is dull anyway. This game in particular to strengthen the degree of difficulty, enemy tanks into the birthplace of five, and the enemy could also be achieved in the collection, the double model, Players such as tanks hit by its own tanks, will stop there for some time. This paper uses a collision algorithm, the enemy tanks and intelligent control. 摘要 I 点击下载:
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